Freddy Hardest is an addictive -but rather difficult- action adventure shooter developed for the Amstrad CPC, Commodore 64, MSX, PC (MS-DOS) and ZX Spectrum computers by the famous (Spanish) Dinamic software and released by Imagine Software back in 1987.
Review
STORY / GAMEPLAY The game is split into two parts. The first part is a simple side-scrolling jump 'n shoot game where Freddy has to go through (from left to right) the planet's surface to reach an underground Base and get a code that grants access to the second part of the game. It's a tough quest though as you have to fight with several alien species from flying robots to mutant beings! Use either your high-kicks (for the flying enemies) or your laser-pistol (for enemies attacking on the ground). The second part is an action adventure style game in which you have to prepare one out of four available ships in order to escape the planet. You need to refuel it first, activate its hyper drive and find the code to open it. To do that, you must find and activate every single computer terminal scattered inside the Base! Once you finish all the tasks you can go down the hangar and fly away with the activated spaceship. Although this mission sounds easy, your quest is quite difficult as you're constantly being attacked (again) by alien species. Ok, both parts are tough to progress, but still, the game is great fun to play for a while!
GRAPHICS / SOUND The Commodore version offers really nice visuals. As with all versions, chapter one is a classic horizontal scrolling shooter on the planet's surface. The screen scrolling here is nice and smooth and in general it runs better than the CPC, ZX and MSX versions. All the C64/128 screens make gameplay more pleasant. The second chapter is a multi-platform action shooter, a very colorful one that offers nicely drawn facilities of the alien spaceship's interior. Note that the second part runs in flip-screen for the CPC, ZX and MSX, while the Commodore version runs normally with smooth horizontal-scrolling. In general, the C64 version plays faster and smoother compared to its three counterparts. The introductory music is excellent and the high quality SFX are solid and impressive, completing their purpose to enhance the game.